Trot, a young girl from California, and her peg-legged sailor friend, Cap'n Bill, find themselves on a perilous and exciting voyage when a whirlpool leaves them stranded in an underwater cave. There they are befriended by a most curious creature--the Ork. With four paddle-like wings, legs like a stork's, a parrot's head, and a tail like a propeller, the Ork proves to be a very welcome and helpful companion.
After escaping the cave, the three friends make their way to the magical Land of Mo, where it snows popcorn and rains lemonade. Here they find Button-Bright--lost once again and eager to join in their adventures.
Together, the four travel across the deadly desert and into the Land of Oz, only to find themselves in new troubles with the scowling King Krewl and Blinkie, a wicked witch. But when everything seems its worst, who should come to their rescue but the Scarecrow of Oz himself! Thanks to the Scarecrow's wondrous brains, our friends just might have a chance to prevail against their heartless enermes.
- Scarecrow doesn't come into the story until about halfway through. He is the title character! The story should have been more about him.
- There were some elements that reminded me of Alice in Wonderland.
- I thought Glinda hid Oz so no one could find it anymore. Where are these people coming from?